Sara Luna Ruiz

Product Designer · UX/UI & Design Systems
3+ years creating web and mobile experiences

I turn user research and data insights into clear product decisions. I create user flows, intuitive interfaces, and scalable systems from discovery to Figma handoff, aligning digital products with user needs and business goals.

Work Portfolio

Work Portfolio

What I Do

01

Discovery

I define the problem before designing the solution. In Indra, framing sessions and stakeholder mapping traced the challenge to its structural root, producing a problem definition sharp enough to anchor a concept that won two innovation awards.

02

User Research

I lead qualitative research to ground decisions in evidence. In Dvora, interviews with residents and property managers surfaced three core pain points that defined the redesign scope and sprint priorities.

I design flows where every state and transition is intentional. In Dvora this reduced task completion time by 40%, and in Indra it structured a reciprocity system that sustains user contribution over time.

03

Strategy

I translate research into prioritized scope and a clear design direction. In Indra, a Decision Matrix aligned the team on MVP features and drove the project from concept to validated prototype in four months.

04

Design Systems

I build component libraries, design tokens, and documentation that scale across teams. In Qutie I created a full system from scratch, and at Drone Surf the same approach cut sprint cycle time by 30%.

05

Interaction & UI

I design flows where every state and transition is intentional. In Dvora this reduced task completion time by 40%, and in Indra it structured a reciprocity system that sustains user contribution over time.

06

Visual Design

I craft typography, color, spacing, and hierarchy into cohesive interfaces. In Qutie I owned the full visual language, including a custom icon set and an AA+ accessible color system across all states.

07

Prototyping

I prototype to validate concepts with real users before development. The Indra prototype was tested with 25 participants, scored 92/100, and secured EU funding to move into build.

I prototype to validate concepts with real users before development. The Indra prototype was tested with 25 participants, scored 92/100, and secured EU funding to move into build.

08

Collaboration

I partner with product managers, engineers, and stakeholders to align decisions and deliver clean handoffs. At Dvora I led biweekly sprint reviews and documented every decision in Jira and Confluence.

09

Testing

I run usability testing to validate hypotheses and de-risk delivery. At Dvora, four rounds of testing before each handoff kept the experience consistent across platforms and lifted satisfaction by 60%.

Highlights

EXIST Woman Award for Innovation Berlin (2026)

EXIST Woman Award for Innovation Berlin (2026)

Recognized for product design innovation of Indra, with ~€9,000 in EU-funded MVP support.

M.A. in Visual Experience Design (UE Berlin 2025)

M.A. in Visual Experience
Design (UE Berlin)

Best Thesis & Master's Project Award — 92/100

Talents Scholarship
Colombia (2024)

Talents Scholarship
Colombia (2024)

1st place among 500 participants nationwide. USD $25,000 awarded by ICETEX.

Product Innovation Award Colombia (2021)

Product Innovation
Award Colombia (2021)

USD $2,500 grant — zero-latency wireless MIDI controller product. Parque Explora, Medellín.

Product Innovation Award Colombia (2016)

Innovation Design
Community (2016)

Product Innovation Award Colombia (2016)

Building Communities seminar. Product innovation by Ruta N & Pearson, Medellín.

Worldwide Work Experience (+3 Years)

Worldwide Work
Experience (+3 Years)

Product design shipped across web, Android, and iOS platforms in the US, Colombia, and Europe.

Common questions

Common questions

What languages do you speak?

What tools do you use?

What are your main skills?

What is your educational background?

What is your design process?

What is your trajectory in UX design?

Do you teach or mentor?

What languages do you speak?

What tools do you use?

What are your main skills?

What is your educational background?

What is your design process?

What is your trajectory in UX design?

Do you teach or mentor?

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